folder 22 - 029
board game, the ultimate board game! However, as intellectually stimulating as the theory might be - however thrilling the prospect of the contest between "us who know" (ie Minds) + "that which defeats Being Known" (ie the world-maze with its quasi-mind), in practice we immediately + totally succumbed. If a principle were dredged up it would be:
Mind, confronted by the impossible-to-know, loses, however great its capacity, efforts + resources (in our hubris we deemed the truth of this).
IF the purpose of this exegesis is to develop an overview in which my (3-74) experience (+ by extension the Kerygma of my writing) makes sense, I may (due to Pat Warrick's help) have succeeded. What I could most seek (hope for) would be a cosmogony + cosomology in which Zebra was not just possible but necessary. This has required me to reach for Gnostic acosmism, cybernetics, info theory, +, most of all, to exegete the 3-74 revelation (Gnosis) itself as the court of last appeal (ie the AI voice + what it has told me). It has also required a lot of hard reading (inc. my own writing) + disciplined thought. I wind up with the notion of an irreal Maze world which we created + then got caught in, + are being extricated from by God through a reversal of the primordial ontological ignorance (ie by equally ontological knowledge - revealed knowledge, + the revealor, Zebra which amounts to an invasion by God - or ultimate + real Noos - into this calculatedly inexplicable irreal world which half-consciously thwarts the hopes + expectations of all life by the introduction of the anti-expected.
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